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unity预览_Unity3功能预览–资产管理

unity预览_Unity 3功能预览–资产管理

unity预览

And we’re back with another preview of Unity 3! As we near closer to the release of Unity 3 we hope to keep a steady stream of these feature preview videos coming at you to get everyone up to speed on what cool new stuff is just around the corner.

我们又回来了Unity 3的另一个预览! 在接近Unity 3发行版的同时,我们希望不断提供这些功能预览视频,以使大家快速掌握即将推出的炫酷新功能。

In this video Will Goldstone gives us a tour of just some of the new Asset Management features in Unity 3. These include Scene View searching by name and type, the new Object Selector offering vast improvements over the previous method of selecting and assigning Assets, and Asset Labels which greatly speeds up searching and categorizing large projects.

在本视频中, Will Goldstone向我们介绍了Unity 3中的一些新资产管理功能。这些功能包括:按名称和类型搜索“场景视图”,新的“对象选择器”相对于以前选择和分配资产的方法提供了巨大的改进,以及资产标签极大地加快了对大型项目的搜索和分类。

[vimeo clip_id=”12584179″ width=”640″ height=”360″]

[vimeo clip_id =” 12584179”宽度=” 640”高度=” 360”]

PS- Nicholas would like to personally apologize for the inconsistent GUI scheme in the Object Selector at the time of this recording… it’s still a work in progress after all ;)

PS- Nicholas谨在记录之时亲自为“对象选择器”中不一致的GUI方案表示歉意…毕竟这仍在进行中;)

翻译自: https://blogs.unity3d.com/2010/06/15/unity-3-feature-preview-asset-management/

unity预览


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