#socketserver 是在socket基础上进行了封装,它让server可以实时跟多个client进行通信。
#thread线程:一个程序有一个线程,一个线程是调度cpu的最小单位。程序运行才产生线程,不运行就不产生。
#如果启用多个线程去接收多个client的请求,就能实现并发的效果。# server:
import socketserver
class MyServer(socketserver.BaseRequestHandler): #必须继承此父类def handle(self): #必须定义此函数,self.request相当于connwhile True:msg = self.request.recv(1024).decode('utf-8')print(msg)if msg == 'q':breakinfo = input('server:')self.request.send(info.encode('utf-8'))if __name__ == '__main__':server = socketserver.ThreadingTCPServer(('127.0.0.1',8888),MyServer) #实例化对象 = 类()
server.serve_forever()#client1:
import socket
sk = socket.socket()
sk.connect(('127.0.0.1',8888))while True:info = input('client1:')if info == 'q':sk.send(info.encode('utf-8'))breaksk.send(info.encode('utf-8'))ret = sk.recv(1024).decode('utf-8')print(ret)sk.close()#client2:
import socket
sk = socket.socket()
sk.connect(('127.0.0.1',8888))while True:info = input('client2:')if info == 'q':sk.send(info.encode('utf-8'))breaksk.send(info.encode('utf-8'))ret = sk.recv(1024).decode('utf-8')print(ret)sk.close()