有了网络的最大好处就是可以资源共享。网络是最大的知识库,也是最好的老师,正所谓“没有你想不到的,只有你找不到的”。以下是我收集的以游戏编程,OpenGL 3D编程相关的免费扩展库资料。不断更新中,如果你有好的建义,也请把函数库名及大概功能写上,本人负责收集整理。免费共享
SDL
在3D的世界里,SDL可真所胃是大名顶顶,正所谓“为人不知陈近南,自称英雄也枉然”,因此呢,如果你是做OpenGL开发的,一定要认识一下SDL。我们都知道,在windows系统中,有一个DirectX是游戏开发商的首选的开发包,其背后只支持的Direct3D作为三维图形接口。而SDL就被认为是非window系统中的DirectX,而且是开源的。SDL所使用的3D图形接口是OpenGL。但除了图形之外,它还支持对声音、键盘、鼠标、操纵杆、2D图像等等的底层处理。现在已有不少游戏使用这个开发包进行开发。
SDL是跨平台的,目前支持的系统有:Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX
SDL 是用C语言写的,但是能很好地兼容C++语言。并且能被其它语言绑定使用,如: Ada, C#, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, Pike, Pliant, Python, Ruby, and Smalltalk.
SDL发布支持GNU LGPL v2.0 许可协议。也就是说SDL可以免费用于商业应用。
http://www.libsdl.org/index.php
glew(OpenGL Extension Wrangler Library )
GLEW是一个跨平台的C++扩展库,基于OpenGL图形接口。使用OpenGL的朋友都知道,window目前只支持OpenGL1.1的涵数,但OpenGL现在都发展到2.0以上了,要使用这些OpenGL的高级特性,就必须下载最新的扩展,另外,不同的显卡公司,也会发布一些只有自家显卡才支持的扩展函数,你要想用这数涵数,不得不去寻找最新的glext.h,有了GLEW扩展库,你就再也不用为找不到函数的接口而烦恼,因为GLEW能自动识别你的平台所支持的全部OpenGL高级扩展涵数。也就是说,只要包含一个glew.h头文件,你就能使用gl,glu,glext,wgl,glx的全部函数。GLEW支持目前流行的各种操作系统(including Windows, Linux, Mac OS X, FreeBSD, Irix, and Solaris)。
下载:http://glew.sourceforge.net/
ShaderGen 提供简单的UI接口让你可以产生固定管线(Fixed Pipeline)的Shader.如果你对Shader不熟悉的话,这是一个不错的入门工具.详细网址如下:
http://developer.3dlabs.com/downloads/shadergen/
NVSG
The NVIDIA Scene Graph Software Development Kit (NVSGSDK) is an object-oriented programming library for creating scenegraph-based applications. The NVSGSDK provides a comprehensive set of classes that developers can easily combine and extend to create fast and reliable graphics applications.
CG_GL
CG_GL is OpenGL API-based open source engine for creating 3D effects. The new release adds depth-of-field with lens blur, and motion blur using shaders. Older version of the engine work on GeForce4 and support full screen blur, transparent object distortion, and glow. Engine is available here: http://tweety3d.no-ip.org. There are also other 3D related programs.
OpenSteer for AI. [MIT license]
Fluid Studios provides a memory manager, matrix class, font generator, radiosity processor, and various other things.
Panda3D (Game/graphics lib, released by Disney after being used for Toontown Online)
math3d++ provides the normal matrix, vector and quaternion classes, and their associated operations.
BMF_Font bitmap font library (and font texture generator)
OpenSceneGraph - 3D engine.
Demeter Terrain Engine [LGPL]
OGLWFW (OpenGL Window Framework) and basically does what it says on the tin, acts as a framework to create OpenGL windows. here
ARToolKit An augmented reality toolkit, works really nice and very fun to play with. Documentation is still in the works though so you will have to do with the examples.
MXRToolKit I haven't used this one but it appears to offer about the same as ARToolKit except it comes with documentation.
MathGL++ MathGL++ is a class library for fast C++ maths for use in OpenGL C++ projects. Easy to use and similar to the OpenGL API. Matricies, Vectors, Quaternions, Linear polynomials with eigen systems are all going to be included.
ManagedGL - The cross-platform .NET game library. Development ManagedGL 1 is stalled in faviour of ManagedGL 2. Currently mostly 2D graphics.
LibUFO GUI library (for OpenGL) [LGPL] 一个基于OpenGL的界面库
Crazy Eddie's GUI (another GUI lib)另一个比较有名气的游戏界面库,被OGRE游戏引擎收录使用。
HGE is a greate library for creating hardware accelerated 2D games for windows that is free for freeware games.
Novodex under physics libraries, free for non-commercial use.一个物理引擎,现在被收购了,改名为:PhysX
Pixel Toaster
http://www.pixeltoaster.com/
Open source c++ library for realtime software rendering.
It gives you a truecolor or floating point framebuffer at your choice, then converts the pixels to the display on the fly. Keyboard and mouse input, and a high resolution timer are also provided.
Currently supports only Windows (DirectX9), but ports to MacOS X and Unix (XWindows etc) are underway.
PTK . PTK is a great Mac/Windows 2d library running on top of OpenGL (so it's fast). It's free for freeware but it does have a PTK Watermark in the corner
Blitz++ (math library for C++)
PortAudio does cross-platform audio output and input using callbacks.
GLFTFont - zlib license
Not exactly a library, but a simple class that bridges freetype and OpenGL allowing drawing of truetype fonts in OpenGL. It's functionality is requested often enough I figured I'd release it
Object-Oriented Input System (OIS)
OIS is a library for cross-platform input management. It is under the zlib/libpng license. The library supports keyboard, mouse, and joystick/gamepad input. Action mapping is included in one of the demos, and force feedback is planned for the 0.4.0 release (currently in development).
libMikMod is a audio module player and library supporting many formats, including mod, s3m, it, and xm. Originally a player for MS-DOS, MikMod has been ported to other platforms, such as Unix, Macintosh, BeOS, and Java. libMikMod falls under the LGPL agreement.
GLM - a Math Library for OpenGL
http://members.tripod.com/markus_ilmola
This library contains useful math functions that are needed when
programming with OpenGL. Mostly vector and matrix math.
GIMPACT : Collision detection library.
http://gimpact.sourceforge.net/
AgateLib (.NET library)
(MPL)
Alchemist's Game Library (2D game engine)
(Free for non-commercial use)
Allegro
(giftware)
Amaltheia (game programming API)
LGPL
Basic Game Library (Docs in Spanish?)
Creative Commons
DXGame (Visual Basic 6, 2D game engine/toolkit)
("100% free to use"), but check for details
IKA (generic gaming engine)
('free')
ClanLib
LGPL
CRM32Pro multimedia SDK
(free, with sub-libraries under LGPL etc)
Devlib
LGPL
Game Incubator
free
GLFW
ZLIB
Goblin 2D+ Engine
(free for noncommercial, commercial licenses available for purchase)
Golden T Game Engine (Java)
(free to use, but requires credit)
KJAPI
(free for non commercial projects)
MASI-CiX 2D sprite-based game platform
(free for noncommercial, negotiate for commercial)
PLIB General purpose library.
LGPL
Popcap 2D library with extras.
(Popcap license)
Proyecto dx_lib32 Spanish language. VB6.
Free
PTK
(free for freeware, commercial license otherwise)
Realmforge (in C#)
LGPL
SDL
LGPL
SDL.NET
LGPL
SxDL 2D and 3D.
GPL
The Tao Framework (various libs ported to .Net)
(various/MIT)
Amanith (vector graphics)
(QPL)
Antiryad GX
(various licenses depending on chosen usage, but free for freeware)
Apocalyx
GPL
ARToolkit
GPL (or commercial)
Axiom (OGRE in C#)
LGPL
CG
(free)
Crystal Space
LGPL
Cube
(slightly modified zlib)
Delta3D
LGPL
Demeter terrain engine
LGPL
ExNihilo
(unknown)
Fly3D
GPL
FTGL (fonts in OpenGL)
LGPL
G3D
BSD
Genesis3D
(similar to GPL)
Ghost (glut-like)
(Dual license - BL and GPL
GLee
BSD-like
Graphics Library Helper (like GLU)
(freeware)
Heretic/Hexen
(free for non-profit use)
Interactive Visualisation Framework
LGPL
Irrlicht
ZLIB
LightFeather
ZLIB
MXR Toolkit
GPL
The Nebula Device
(free license)
NeoEngine
(MPL)
NGL (glut-like framework)
LGPL
NVIDIA Scene Graph SDK
(free to use)
OGRE 3D
LGPL
OpenGlean
MIT
OpenGlut
MIT
FreeGlut
MIT
OpenGL Window Framework
ZLIB
OpenSceneGraph
(OpenSceneGraph licence, like LGPL)
OpenSG
LGPL
Panda 3D
(free)
Qhull
(free?)
QuakeForge
GPL
XEngine
ZLIB
Yake
(LGPL, custom licenses)
AntTweakBar (GUI for DX/OGL)
ZLIB
Crazy Eddie's GUI System
LGPL
Eclipse
LGPL
Endogine sprite engine (C#)
("no restrictions on the use")
GameVision SDK
(unknown license)
HGE
(free for non-commercial, otherwise pay)
hxrender - docs here
ZLIB
Kyra LGPL
ManagedGL (C#/.NET/SDL)
LGPL
ParaGUI (for SDL)
LGPL
Saq2D (C#)
"free to use for personal/commercial use"
TinyPTC (open source)
LibUFO (gui, for OpenGL etc)
LGPL
zEngine
BSD
Dirac
(MPL)
FFmpeg
(open source)
Theora
('BSD-like')
XviD
GPL
BFont
LGPL
BMF_font (bitmap fonts in OpenGL)
LGPL
CImg
(CeCill license)
Corona
ZLIB
CxImage
ZLIB
DevIL
LGPL
FreeImage
(GPL, FIPL)
GFL SDK
(free for non-commercial use)
GLFT_Font
ZLIB
GTL (Game Texture Loader)
ZLIB
IJG (jpeg library)
(free?)
ImageMagick
(apache-style license)
libPNG
(libPNG license)
libTiff
(free?)
Paintlib
(free, must give credit)
SDL_image
LGPL
SFont
(choose LGPL or GPL)
Titan
ZLIB
Audiere
LGPL
BASS
(Free for freeware projects, otherwise commercial)
FMOD
(Free for freeware projects, otherwise commercial)
Hekkus Sound System
(For WinCE/Win32/Symbian and .NET.) (Free use, but credit or donation required.)
libMikMod
LGPL
libsndfile
LGPL
Ogg Vorbis
BSD-like
OpenAL
(?)
PortAudio
essentially free
SDL_mixer (requires SDL)
LGPL
SDL_sound (requires SDL)
LGPL
Dyconnect
ZLIB
Enet
free use
HawkNL
LGPL
libCURL (URL transfer)
Curl license
SDL_net
LGPL
Lidgren.Library.Network (.NET/C#)
Unspecified license - contact author
Nevrax/NEL
(GPL?)
Net2
LGPL
OpenPlay
(Apple Public Source License)
OpenTNL
GPL , or commercial
RakNet
GPL , or free by application
ReplicaNet
Free for freeware, otherwise commercial
Zoidcom
Free for noncommercial, otherwise contact author
Game Network Engine
LGPL
Animadead
LGPL
Cal3D
LGPL
GPUMesh
(free)
GNU Triangulated Surface Library
LGPL
LibASE
LGPL
lib3DS
LGPL
bzip2
(free)
Crypto++
free, but note possible crypto. legal issues
ezXML
MIT
libXML
MIT
LZMA (7-Zip compression)
LGPL or CPL
LZO
GPL
PhysFS
zlib
SDL_Config
LGPL
SQLite
(public domain)
TinyXML
zlib
Unrarlib
free for non-commercial, otherwise GPL
ZipArchive
GPL , or pay for commercial license
zipstream, bzip2stream (iostream wrappers for the zlib and bzip2 libraries)
ZLIB
zlib
ZLIB
zziplib
LGPL /MPL
AngelScript
ZLIB
BOO (Reqs .NET/CLI)
MIT/BSD style
CInt (C interpreter)
free, reg. required for commercial use
EosScript
LGPL
GameMonkey
MIT
GS9
'free' for any use
Guile
Modified GPL - almost LGPL
IO
BSD
Javascript
(presumably Mozilla license)
Lua
MIT
Perl
Artistic license
Tcl
free
Python
free
Ruby
Ruby license
Small
ZLIB
Squirrel
ZLIB
Vbscript
'license at no charge'
FEAR
GPL , other
OpenSteer
MIT
PathLib
(old, mainly Czech)
Blitz++
GPL or Blitz Artistic License)
GLM (OpenGL helpers)
free?
Math3D++ (vectors, quaternions)
free?
MathGL++ (Matrices, Vectors, Quaternions, Linear polynomials with eigen systems)
LGPL
Mersenne Twister random number generator
free
VMath (NxM matrix template class)
free
Flatland (2D physics)
BSD
Newton Game Dynamics
Free, but must notify creators
Novodex
free for noncommercial, contact for commercial
Open Dynamics Engine (ODE)
BSD
Open Dynamics Framework
free for both commercial and non-commercial use
OPAL
BSD or LGPL - please check
Physical
(free)
Plane2D (for ODE)
presumably BSD also
Tokamak
free
True Axis
free for non-commercial use
ColDet
LGPL
GImpact
LGPL /BSD-like
Opcode
free usage
Rapid
free for non-commercial use
Solid
LGPL
V-Collide
free for non-commercial use
Boost (C++ smart pointers, parsers, random numbers, quaternions, and more)
Boost license
Chattering Pixels libraries (memory, I/O, sorting, timers)
Free for noncommercial use, shareware and commercial licenses also available
ElectricFence
GPL
Fluid Studios Logger
free
Hans Boehm garbage collector for C++
free use, no warranty
The Image Debugger (Win32 image output)
free
IProf('A portable industrial-strength interactive profiler for C++ and C.')
public domain
LeakTracer
Public domain
MMGR (memory manager/checker)
free
OIS (Object-oriented Input System)
ZLIB
Valgrind (Linux debugging and profiling tool)
GPL
Doxygen (documentation generator)
GPL
InnoSetup (installer)
free
NaturalDocs (documentation generator) (Requires Perl 5.05.)
Free
NSIS (installer)
free
Synopsis (documentation generator)
free
UPX (executable packer)
free
boost
loki
open gl win frame
gen library
AI lib
game graphics lib
same as previous
math 3D lib
3D engine
terain engine
reality toolkit
another as previous
math gl
gui lib
croll platform 2D text
harware acc
phisics
phisics again
realtime rendering
unti testing
2d lib
3d font lib
math lib
font lib
compresion lib
image loading
tif image loading
VR
triagulae surface lib
tokamak phisics
random numbers
glh lib
Cg
ogre .net
hex render
SDL collide
compresion lib
java game engine
FBX SDK
zip handler
3D Editor anfd BSP Compiler