作者:jimmychoong_959 | 来源:互联网 | 2023-05-18 02:23
Imtryingtouseaway3dtoloadatexture.Everythingworksfineexceptwhenembeddingatexturein
I'm trying to use away3d to load a texture. Everything works fine except when embedding a texture inside the project, it crashes and gives that
我试着用away3d来加载纹理。一切都很好,除了在项目中嵌入一个纹理时,它会崩溃并给出它。
error: VerifyError: Error #1014: Class mx.core::BitmapAsset could not be found.
The code for embedding the texture:
嵌入纹理的代码:
[Embed(source="../embedded/texture.jpg")]
public var reelTexture:Class;
I'm using Adobe flex builder 3, Away3d 4.1.
我正在使用adobeflex builder 3, Away3d 4.1。
1 个解决方案
1
The problem is that you don't have framework.swc
/core.swc
/flex.swc
(depending of your Flex SDK version) in your project library path, however linking this swc can lead in increasing the size of your application by ~200kb when compiled with mxmlc, even if you don't use flex directly.
问题是您没有frame .swc/core.swc/flex。在您的项目库路径中,swc(取决于您的Flex SDK版本),但是当使用mxmlc编译时,即使不直接使用Flex,连接这个swc也会导致应用程序的大小增加~200kb。
I recommend you do the following (we do this in our pure as3 projects):
我建议您做以下工作(我们在纯as3项目中这样做):
1.Create flex library project named flex4embedapi
(or flex3embedapi
depends on the version of Flex SDK you use in your main project)
1。创建名为flex4embedapi的flex库项目(或flex3embedapi取决于您在主项目中使用的flex SDK的版本)
2.Create file classes.as
:
2。创建文件一夫:
package
{
import mx.core.BitmapAsset;
import mx.core.ByteArrayAsset;
import mx.core.FontAsset;
import mx.core.SoundAsset;
import mx.core.SpriteAsset;
public class classes
{
public function classes()
{
ByteArrayAsset;
SpriteAsset;
BitmapAsset;
FontAsset;
SoundAsset;
}
}
}
3.Be sure this class is included in the library including list (Project->Properties->Flex library build path->Classes
)
3所示。确保这个类包含在库中,包括列表(项目->属性->Flex库构建路径->类)
4.Copy flex4embedapi.swc
to the lib folder (folder with linked swc libraries) of your project.
4所示。flex4embedapi副本。swc到项目的lib文件夹(带有链接swc库的文件夹)。
All should works now.
现在应该工作。
UPD: For quick fix try this config file for Flex SDK 4.6 (-load-cOnfig=config.xml) it's 100% works for as3 project without any other linked libraries:
UPD:要快速修复这个配置文件,请尝试Flex SDK 4.6 (-load-cOnfig=config.xml),它100%适用于as3项目,没有任何其他链接库:
11.1.0
40
en_US
${flexlib}/libs/player/{targetPlayerMajorVersion}.{targetPlayerMinorVersion}/playerglobal.swc
${flexlib}/libs/core.swc
${flexlib}/libs/player/{targetPlayerMajorVersion}.{targetPlayerMinorVersion}
true
false
Test project contains the only main class embedtest.as
:
测试项目包含唯一的主类嵌入。
package
{
import flash.display.Sprite;
import flash.utils.ByteArray;
public class embedtest extends Sprite
{
[Embed(source="somefile.txt", mimeType="application/octet-stream")]
private static const some_file:Class;
public function embedtest()
{
var b:ByteArray = new some_file();
trace(b.length);
}
}
}