并将原文件中所有引用UserControl1名称的地方都更改为CrystalButton,在项目导航栏中把UserControl1.cs更名为CrystalButton.cs
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Text;
using System.Windows.Forms;
using System.Drawing.Imaging;
using System.Drawing.Drawing2D;
namespace TestCrystalButton
{
public partial class CrystalButton : Button
{
public CrystalButton()
{
InitializeComponent();
}
private enum MouseActionType
{
None,
Hover,
Click
}
private MouseActionType mouseAction;
private GraphicsPath GetGraphicsPath(Rectangle rc, int r)
{
int x = rc.X, y = rc.Y, w = rc.Width, h = rc.Height;
GraphicsPath path = new GraphicsPath();
path.AddArc(x, y, r, r, 180, 90);
//Upper left corner
path.AddArc(x + w - r, y, r, r, 270, 90);
//Upper right cornr
path.AddArc(x + w - r, y + h - r, r, r, 0, 90);
//Lower right corner
path.AddArc(x, y + h - r, r, r, 90, 90);
//Lower left corner
path.CloseFigure();
return path;
}
protected override void OnPaint(PaintEventArgs e)
{
Graphics g = e.Graphics;
g.Clear(SystemColors.ButtonFace);
Color clr = Color.Wheat;//BtnColor;
int shadowOffset = 8;
int btnOffset = 0;
switch(mouseAction)
{
case MouseActionType.Click :
shadowOffset = 4;
clr = Color.LightGray;
btnOffset = 2;
break;
case MouseActionType.Hover:
clr = Color.LightGray;
break;
}
g.SmoothingMode = SmoothingMode.AntiAlias;
// 创建按钮本身的图形
Rectangle rc = new Rectangle(btnOffset, btnOffset, this.ClientSize.Width - 8 - btnOffset, this.ClientSize.Height - 8 - btnOffset);
GraphicsPath path1 = this.GetGraphicsPath(rc, 20);
LinearGradientBrush br1 = new LinearGradientBrush(new Point(0, 0), new Point(0, rc.Height + 6), clr, Color.White);
// 创建按钮阴影
Rectangle rc2 = rc;
rc2.Offset(shadowOffset, shadowOffset);
GraphicsPath path2 = this.GetGraphicsPath(rc2, 20);
PathGradientBrush br2 = new PathGradientBrush(path2);
br2.CenterColor = Color.Black;
br2.SurroundColors = new Color[] { SystemColors.ButtonFace };
//为了更逼真,我们将渐变结束颜色设定为窗体前景颜色,可以根据窗口的前景颜色适当调整
//创建按钮顶部白色渐变
Rectangle rc3 = rc;
rc3.Inflate(-5, -5);
rc3.Height = 15;
GraphicsPath path3 = GetGraphicsPath(rc3, 20);
LinearGradientBrush br3 = new LinearGradientBrush(rc3, Color.FromArgb(255, Color.White), Color.FromArgb(0, Color.White), LinearGradientMode.Vertical);
// 绘制图形
g.FillPath(br2, path2); //绘制阴影
g.FillPath(br1, path1); //绘制按钮
g.FillPath(br3, path3); //绘制顶部白色泡泡
//设定内存位图对象,进行二级缓存绘图操作
Rectangle buttOnBitmapRectangle= new Rectangle(rc.Location, rc.Size);
Bitmap buttOnBitmap= new Bitmap(buttonBitmapRectangle.Width, buttonBitmapRectangle.Height);
Graphics g_bmp = Graphics.FromImage(buttonBitmap);
g_bmp.SmoothingMode = SmoothingMode.AntiAlias;
g_bmp.FillPath(br1, path1);
g_bmp.FillPath(br3, path3);
//将region赋值给button
Region rgn = new Region(path1);
rgn.Union(path2);
this.Region = rgn;
// 绘制按钮的文本
GraphicsPath path4 = new GraphicsPath();
RectangleF path1bounds = path1.GetBounds();
Rectangle rcText = new Rectangle((int)path1bounds.X + btnOffset, (int)path1bounds.Y + btnOffset, (int)path1bounds.Width, (int)path1bounds.Height);
StringFormat strformat = new StringFormat();
strformat.Alignment = StringAlignment.Center;
strformat.LineAlignment = StringAlignment.Center;
path4.AddString(this.Text, this.Font.FontFamily, (int)this.Font.Style, this.Font.Size, rcText, strformat);
Pen txtPen = new Pen(this.ForeColor, 1);
g.DrawPath(txtPen, path4);
g_bmp.DrawPath(txtPen, path4);
}
}
}
在Windows Application中添加对此dll的引用即可制作出漂亮的水晶控件啦!