/// /// 强制刷新UI/// /// /// IEnumerator UpdateLayout(RectTransform rect){LayoutRebuilder.ForceRebuildLayoutImmediate(rect);yield return new WaitForEndOfFrame();Vector3 vecScale = rect.localScale;float width = rect.rect.width;float height = rect.rect.height;while (rect.rect.width == 0){Debug.Log(rect.rect.width);LayoutRebuilder.ForceRebuildLayoutImmediate(rect);yield return new WaitForEndOfFrame();}}