DOCTYPE html>
<html>
<head>
<meta name="viewport" content="initial-scale=1.0, user-scalable=no"/>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8"/>
<style type="text/css">
html {
height: 100%
}
body {
height: 100%;
margin: 0px;
padding: 0px
}
#container {
height: 100%
}
style>
<script type="text/Javascript" src="http://api.map.baidu.com/api?v=2.0&ak=A3CklGvnFOjkAzKzay2dySgfdig0GKz4">script>
<script type="text/Javascript" src="ziroom-map.js">script>
head>
<body>
<div id="container">div>
<script>
var myMap = new ZMap("container"); script>
body>
html>
3,其中引入了ziroom-map.js,这是我们公司的名字啦,我把代码贴出来,这个js是封装了百度的js的api的,有人如果要问为什么封装,直接使用不可以么?那我的回答是:封装可以将具体业务和地图相结合,使代码更清晰,并且可以持久化当前地图的状态,利于实现对地图的操作。
var ZMap = function (id, center, level) {
this.initCenter = new ZPoint(116.404, 39.915);//初始化的中心点,同时为了定义网格的中心点
this.id = id;//div的id
this.level = level ? level : 13;//地图级别
this.center = center ? center : this.initCenter;//中心点
this.map = null;//百度地图实例
this.xgrids = [];//经线
this.ygrids = [];//纬线
this.beSelectBounds = {};
this.bounds = null;//当前地图的四个顶点
this.span = null;//当前网格的跨度
this.init();
}
ZMap.prototype = {
init: function () {//全局初始化
var zMap = this;
this.map = new BMap.Map(this.id);
this.map.centerAndZoom(this.center.point, this.level);
this.map.enableScrollWheelZoom();
this.map.disableInertialDragging();
this.map.addControl(new BMap.NavigationControl({
anchor: BMAP_ANCHOR_BOTTOM_RIGHT,
type: BMAP_NAVIGATION_CONTROL_ZOOM
})); //缩放按钮
this.map.addControl(new BMap.ScaleControl({anchor: BMAP_ANCHOR_BOTTOM_LEFT, offset: new BMap.Size(80, 25)})); //比例尺
this.map.disableDoubleClickZoom();
this.map.setMapStyle({style: 'googlelite'});
this.initProperty();
this.initGrid();
//添加移动后的点击事件
this.map.addEventListener("dragend", function () {
zMap.initProperty();
zMap.initGrid();
});
//添加放大或缩小时的事件
this.map.addEventListener("zoomend", function () {
zMap.initProperty();
zMap.initGrid();
});
//设置点击事件
this.map.addEventListener("click", function (e) {
var point = e.point;
//获取当前点是在哪个区块内,获取正方形的四个顶点
var points = zMap.getGrid(point);
//判断当前区域是否已经被选中过,如果被选中过则取消选中
var key = '' + points[0].lng + points[0].lat + points[2].lng + points[2].lat;//使用两个点的坐标作为key
if (zMap.beSelectBounds[key]) {
zMap.map.removeOverlay(zMap.beSelectBounds[key]);
delete zMap.beSelectBounds[key];
return;
}
var polygon = new BMap.Polygon(points, {strokeColor: "red", strokeWeight: 2, strokeOpacity: 0.5});
zMap.map.addOverlay(polygon);
zMap.beSelectBounds[key] = polygon;
});
},
initProperty: function () {//初始化当前地图的状态
this.level = this.map.getZoom();
this.bounds = {
x1: this.map.getBounds().getSouthWest().lng,
y1: this.map.getBounds().getSouthWest().lat,
x2: this.map.getBounds().getNorthEast().lng,
y2: this.map.getBounds().getNorthEast().lat
};
this.span = this.getSpan();//需要使用level属性
},
initGrid: function () {//初始化网格
var zMap = this;
//将原来的网格线先去掉
for (var i in zMap.xgrids) {
this.map.removeOverlay(zMap.xgrids[i]);
}
zMap.xgrids = [];
for (var i in zMap.ygrids) {
this.map.removeOverlay(zMap.ygrids[i]);
}
zMap.ygrids = [];
//获取当前网格跨度
var span = zMap.span;
//初始化地图上的网格
for (var i = zMap.bounds.x1 + (zMap.initCenter.point.lng - zMap.bounds.x1) % span.x - span.x; i span.x) {
var polyline = new BMap.Polyline([
new BMap.Point(i.toFixed(6), zMap.bounds.y1),
new BMap.Point(i.toFixed(6), zMap.bounds.y2)
], {strokeColor: "black", strokeWeight: 1, strokeOpacity: 0.5});
zMap.xgrids.push(polyline);
zMap.map.addOverlay(polyline);
}
for (var i = zMap.bounds.y1 + (zMap.initCenter.point.lat - zMap.bounds.y1) % span.y - span.y; i span.y) {
var polyline = new BMap.Polyline([
new BMap.Point(zMap.bounds.x1, i.toFixed(6)),
new BMap.Point(zMap.bounds.x2, i.toFixed(6))
], {strokeColor: "black", strokeWeight: 1, strokeOpacity: 0.5});
zMap.ygrids.push(polyline);
zMap.map.addOverlay(polyline);
}
},
getSpan: function () {//获取网格的跨度
var scale = 0.75;
var x = 0.00064;
for (var i = this.level; i <19; i++) {
x *= 2;
}
var y = parseFloat((scale * x).toFixed(5));
return {x: x, y: y};
},
getGrid: function (point) {//返回当前点在所在区块的四个顶点
var zMap = this;
//先找出两条纵线坐标
var xpoints = this.xgrids.map(function (polyline) {
return polyline.getPath()[0].lng;
}).filter(function (lng) {
return Math.abs(lng - point.lng) <= zMap.span.x;
}).sort(function (a, b) {
return a - b;
}).slice(0, 2);
//再找出两条横线的坐标
var ypoints = this.ygrids.map(function (polyline) {
return polyline.getPath()[0].lat;
}).filter(function (lat) {
return Math.abs(lat - point.lat) <= zMap.span.y;
}).sort(function (a, b) {
return a - b;
}).slice(0, 2);
return [
new BMap.Point(xpoints[0], ypoints[0]),
new BMap.Point(xpoints[0], ypoints[1]),
new BMap.Point(xpoints[1], ypoints[1]),
new BMap.Point(xpoints[1], ypoints[0])
];
},
reset: function () {//重置
this.map.reset();
}
}
var ZPoint = function (x, y, code) {
this.code = code;
this.point = new BMap.Point(x, y);
}