热门标签 | HotTags
当前位置:  开发笔记 > 编程语言 > 正文

NicheissuewhenstreamingRAusingsomeshaderpresets

Firstandforemostconsiderthis:OnlyRetroArchbugsshouldbefil


First and foremost consider this:
  • Only RetroArch bugs should be filed here. Not core bugs or game bugs

  • This is not a forum or a help section, this is strictly developer oriented

This is probably exceptionally low priority and something i'll have to live with. Still - I wanted to make sure it was put out there. As of a few versions back, I am no longer able to stream RA properly, at least in the means I have for a long time now. Unfortunately I'm a serial updater, and ive had a good week off of playing, so i cant say exactly what or when caused the regression.

The short of it is this.

I have content directory shader presets set up. In this case, for beetle psx hw. I load a game from said playlist, config override kicks in and positions window properly/places within overlay, and shader preset kicks in which ties into the configured sizing present in the config.

this has stopped working if I am streaming and if im using my go-to shader that I have set up (ctr guest dr venom.) I stream via steam BPM via steam link app and if I load retroarch and load any playlist which uses that shader, I get a black screen with audio. This also happens with several other higher end crt shaders.

If i come back to my pc, the image is on the screen, but is without color. If i remove the shader preset, all is fine. If i load a basic shader such as Geom's as a preset, that works fine as well.

One other oddity. If i load a game via command line/shortcut direct from steam, it works fine. ONLY if i load it via retroarch itself does it fail.

Im not sure if something a few versions back changed the priority or order these things were drawn or loaded - but definitely puts a damper on my vastly preferred means of playing.

at current my options are command line shortcuts/launching of any game i want to play that uses that shader. The removal of those shader presets entirely from ~30 playlists and go with something basic like geoms, and resize all my config files to accomodate. Or, play exclusively from my pc.

This could very well stem elsewhere, however I did try several different gpu drivers just in case. Also tried removing curve to eliminate that as being a potential variable as i know royale fails when curve is added to the picture.

The strange part is, if i remove the preset, and load it manually after the game is loaded - it works just fine as well. its purely giving me hell when loaded automatically via content directory preset.

Expected behavior

The game to display alongside overlay AND shader, instead of overlay + black screen + audio.

Actual behavior

See above.

Steps to reproduce the bug


  1. Launch retroarch via (presumably) a steam link - or in my case the steam link app.

  2. Load a game from a playlist that uses crt-guest-dr-venom

  3. note everything loads, (can see overlay, audio is playing) the gameplay area is black.

Bisect Results

I cant say exactly, as ive been not playing (but updating) for the past week or so. But its very recent.

Version/Commit

You can find this information under Information/System Information

  • RetroArch: 1.78 9a36851beb

Environment information

Windows 10

该提问来源于开源项目:libretro/RetroArch

as for the video shader setting, I didnt realize it held onto the old shader and used it when u loaded something else. Never noticed but it didnt seem to.



Aka you mean if I loaded something via a playlist, we'll say beetle hw w/ the crt/venom shader. Closed it, then loaded something from a different playlist that didnt have an override, it would automatically load crt/venom?

So it was behaving like overlay settings still do (;p) Id say that was certainly good to remove then.





   



推荐阅读
  • 本文详细介绍如何使用arm-eabi-gdb调试Android平台上的C/C++程序。通过具体步骤和实用技巧,帮助开发者更高效地进行调试工作。 ... [详细]
  • 本文将介绍如何编写一些有趣的VBScript脚本,这些脚本可以在朋友之间进行无害的恶作剧。通过简单的代码示例,帮助您了解VBScript的基本语法和功能。 ... [详细]
  • Explore how Matterverse is redefining the metaverse experience, creating immersive and meaningful virtual environments that foster genuine connections and economic opportunities. ... [详细]
  • 本文详细介绍了如何解决Uploadify插件在Internet Explorer(IE)9和10版本中遇到的点击失效及JQuery运行时错误问题。通过修改相关JavaScript代码,确保上传功能在不同浏览器环境中的一致性和稳定性。 ... [详细]
  • 导航栏样式练习:项目实例解析
    本文详细介绍了如何创建一个具有动态效果的导航栏,包括HTML、CSS和JavaScript代码的实现,并附有详细的说明和效果图。 ... [详细]
  • 使用 Azure Service Principal 和 Microsoft Graph API 获取 AAD 用户列表
    本文介绍了一段通用代码示例,该代码不仅能够操作 Azure Active Directory (AAD),还可以通过 Azure Service Principal 的授权访问和管理 Azure 订阅资源。Azure 的架构可以分为两个层级:AAD 和 Subscription。 ... [详细]
  • 深入解析Spring Cloud Ribbon负载均衡机制
    本文详细介绍了Spring Cloud中的Ribbon组件如何实现服务调用的负载均衡。通过分析其工作原理、源码结构及配置方式,帮助读者理解Ribbon在分布式系统中的重要作用。 ... [详细]
  • 本文详细介绍了Akka中的BackoffSupervisor机制,探讨其在处理持久化失败和Actor重启时的应用。通过具体示例,展示了如何配置和使用BackoffSupervisor以实现更细粒度的异常处理。 ... [详细]
  • XNA 3.0 游戏编程:从 XML 文件加载数据
    本文介绍如何在 XNA 3.0 游戏项目中从 XML 文件加载数据。我们将探讨如何将 XML 数据序列化为二进制文件,并通过内容管道加载到游戏中。此外,还会涉及自定义类型读取器和写入器的实现。 ... [详细]
  • UNP 第9章:主机名与地址转换
    本章探讨了用于在主机名和数值地址之间进行转换的函数,如gethostbyname和gethostbyaddr。此外,还介绍了getservbyname和getservbyport函数,用于在服务器名和端口号之间进行转换。 ... [详细]
  • MongoDB集群配置:副本集与分片详解
    本文详细介绍了如何在MongoDB中配置副本集(Replica Sets)和分片(Sharding),并提供了具体的步骤和命令,帮助读者理解并实现高可用性和水平扩展的MongoDB集群。 ... [详细]
  • 本文详细解析了Python中的os和sys模块,介绍了它们的功能、常用方法及其在实际编程中的应用。 ... [详细]
  • 本文详细分析了Hive在启动过程中遇到的权限拒绝错误,并提供了多种解决方案,包括调整文件权限、用户组设置以及环境变量配置等。 ... [详细]
  • 从 .NET 转 Java 的自学之路:IO 流基础篇
    本文详细介绍了 Java 中的 IO 流,包括字节流和字符流的基本概念及其操作方式。探讨了如何处理不同类型的文件数据,并结合编码机制确保字符数据的正确读写。同时,文中还涵盖了装饰设计模式的应用,以及多种常见的 IO 操作实例。 ... [详细]
  • 本文介绍了如何通过 Maven 依赖引入 SQLiteJDBC 和 HikariCP 包,从而在 Java 应用中高效地连接和操作 SQLite 数据库。文章提供了详细的代码示例,并解释了每个步骤的实现细节。 ... [详细]
author-avatar
秋凉凉_e1998
这个家伙很懒,什么也没留下!
PHP1.CN | 中国最专业的PHP中文社区 | DevBox开发工具箱 | json解析格式化 |PHP资讯 | PHP教程 | 数据库技术 | 服务器技术 | 前端开发技术 | PHP框架 | 开发工具 | 在线工具
Copyright © 1998 - 2020 PHP1.CN. All Rights Reserved | 京公网安备 11010802041100号 | 京ICP备19059560号-4 | PHP1.CN 第一PHP社区 版权所有