IEEE754浮点数指针方式转换程序 
  using   System;     
  
using   System.Runtime.InteropServices;     
      
  
namespace   CSPointer     
  
...{     
          
/**//**//**////        
          
///   PointerConvert   的摘要说明。     
          
///   指针转换类     
          
///   通过指针的方式更改数据类型     
          
///   支持:byte   <->   int/float/double     
          
///             string   类型可以通过     
          
///             System.Text.Encoding进行编码     
          
///   用途:数据传输     
          
///     
          
///   作者:萧寒     
          
///   http://www.cnblogs.com/chinasf     
          
///   mailluck&#64;Gmail.com     
          
///   最后更新日期:2005.5.27     
          
///   
     

          public   unsafe   class   PointerConvert     
          
...{     
                  
public   PointerConvert()...{;}     
      
                  
/**//**//**////        
                  
///   转换Int数据到数组     
                  
///   
     
                  
///        
                  
///        

                  public   static   byte[]   ToByte(int   data)     
                  
...{     
                          
unsafe       
                          
...{     
                                  
byte*   pdata   &#61;   (byte*)&data;     
                                  
byte[]   byteArray   &#61;   new   byte[sizeof(int)];     
                                  
for   (int   i   &#61;   0;   i   <   sizeof(int);   &#43;&#43;i)     
                                          byteArray[i]   
&#61;   *pdata&#43;&#43;;     
                                  
return   byteArray;     
                          }
     
                  }
     
                      
      
                  
/**//**//**////        
                  
///   转换float数据到数组     
                  
///   
     
                  
///        
                  
///        

                  public   static   byte[]   ToByte(float   data)     
                  
...{     
                          
unsafe       
                          
...{     
                                  
byte*   pdata   &#61;   (byte*)&data;     
                                  
byte[]   byteArray   &#61;   new   byte[sizeof(float)];     
                                  
for   (int   i   &#61;   0;   i   <   sizeof(float);   &#43;&#43;i)     
                                          byteArray[i]   
&#61;   *pdata&#43;&#43;;     
                                  
return   byteArray;     
                          }
     
                  }
     
      
                  
/**//**//**////        
                  
///   转换double数据到数组     
                  
///   
     
                  
///        
                  
///        

                  public   static   byte[]   ToByte(double   data)     
                  
...{     
                          
unsafe       
                          
...{     
                                  
byte*   pdata   &#61;   (byte*)&data;     
                                  
byte[]   byteArray   &#61;   new   byte[sizeof(double)];     
                                  
for   (int   i   &#61;   0;   i   <   sizeof(double);   &#43;&#43;i)     
                                          byteArray[i]   
&#61;   *pdata&#43;&#43;;     
                                  
return   byteArray;     
                          }
     
                  }
     
      
      
                  
/**//**//**////        
                  
///   转换数组为×××     
                  
///   
     
                  
///        
                  
///        

                  public   static   int   ToInt(byte[]   data)     
                  
...{     
                          
unsafe     
                          
...{     
                                  
int   n   &#61;   0;     
                                  
fixed(byte*   p&#61;data)     
                                  
...{     
                                          n   
&#61;   Marshal.ReadInt32((IntPtr)p);     
                                  }
     
                                  
return   n;     
                          }
     
                  }
     
      
                  
/**//**//**////        
                  
///   转换数组为float     
                  
///   
     
                  
///        
                  
///        

                  public   static   float   ToFloat(byte[]   data)     
                  
...{     
                          
float   a&#61;0;     
                          
byte   i;     
                              
                          
byte[]   x   &#61;   data;     
                          
void   *pf;     
                          
fixed(byte*   px&#61;x)     
                          
...{     
                                  pf   
&#61;&a;     
                                  
for(i&#61;0;i<data.Length;i&#43;&#43;)     
                                  
...{     
                                          
*((byte   *)pf&#43;i)&#61;*(px&#43;i);     
                                  }
     
                          }
     
      
                          
return   a;                             
                  }
     
              
                  
/**//**//**////        
                  
///   转换数组为Double     
                  
///   
     
                  
///        
                  
///        

                  public   static   double   ToDouble(byte[]   data)     
                  
...{     
                          
double   a&#61;0;     
                          
byte   i;     
                              
                          
byte[]   x   &#61;   data;     
                          
void   *pf;     
                          
fixed(byte*   px&#61;x)     
                          
...{     
                                  pf   
&#61;&a;     
                                  
for(i&#61;0;i<data.Length;i&#43;&#43;)     
                                  
...{     
                                          
*((byte   *)pf&#43;i)&#61;*(px&#43;i);     
                                  }
     
                          }
     
                          
return   a;     
                  }
     
      
      
          }
     
  }