这是创建的LIst.h头文件
#ifndef LIST_H #define LIST_H class List { public: List(int size); ~List(); void DestroyList(); void ClearList(); bool ListEmpty(); int ListLength(); bool GetElem(int i, int *e); int LocateElem(int *e); bool ListInsert(int i, int *e); bool ListDelete(int i, int *e); bool PriorElem(int *currentElem, int *preElem); bool NextElem(int *currentElem, int *NextElem); void ListTraverse(); private: int *m_pList; int m_iSize; int m_iLength; }; #endif
创建的list.cpp文件
#include"LIst.h" #includeusing namespace std; List::List(int size) { m_iSize = size; m_pList = new int[m_iSize]; //申请堆内存 m_iLength = 0; } List::~List() { delete []m_pList; m_pList = 0; //不为NULL就等于0; } void List::DestroyList() { m_iLength=0; } void List::ClearList() { m_iLength = 0; } bool List::ListEmpty() { if (m_iLength == 0) { return true; } else return false; } int List::ListLength() { return m_iLength; } bool List::GetElem(int i, int *e) { if (i<0 || i>=m_iLength) { return false; } else { *e = m_pList[i]; } } int List::LocateElem(int *e) { for (int i = 0; i m_iLength) { return false; } else { for (int k = m_iLength - 1; k >= i; k--) { m_pList[k + 1] = m_pList[k]; } m_pList[i] = *e; m_iLength++; } } bool List::ListDelete(int i, int *e) { if (i<0 || i>m_iLength) { return false; } else { for (int k = i; k
这是测试函数ListMain.cpp
#include#include"LIst.h" /* 线性表--顺序表 以这个为例 3 5 7 2 9 1 8 bool InitList(); //创建线性表 void DestroyList(); //销毁线性表 void ClearList(); //清空线性表 bool ListEmpty(); //判断线性表是否为空 int ListLength(); //获取线性表的长度 bool GetElem(int i,Elem *e);//获取指定的元素 int LocateElem(Elem *e);//寻找第一个满足e的数据元素的位序 bool PriorElem(Elem *currentElem,Elem *preElem); //获取指定元素的前驱 bool NextElem(Elem *currentElem,Elem *NextElem);//获取指定元素的后继 bool ListInsert(int i,Elem *e); //在第i个插入元素 bool ListDelete(int i,Elem *e); //删掉第i个位置的元素 void ListTraverse(); //遍历线性表 */ using namespace std; int main() {//3 5 7 2 9 1 8 int temp = 0; int e1 = 3; int e2 = 5; int e3 = 7; int e4 = 2; int e5 = 9; int e6 = 1; int e7 = 8; List *list = new List(10); //cout < ListLength() < ListInsert(0, &e1); //cout < ListLength() < ListInsert(1, &e2); //cout < ListLength() < ListInsert(2, &e3); list->ListInsert(3, &e4); list->ListInsert(4, &e5); list->ListInsert(5, &e6); list->ListInsert(6, &e7); list->ListTraverse(); /*list->GetElem(2,&temp); cout <<"temp="< LocateElem(&temp) < PriorElem(&e4,&temp); cout <<"temp=" < NextElem(&e4, &temp); cout <<"temp=" < ListDelete(0, &temp); if (!list->ListEmpty()) { cout <<"not empty!"< ClearList(); if (!list->ListEmpty()) { cout <<"not empty!" < ListTraverse(); //cout <
总结
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