本文实例为大家分享了Android自定义view制作抽奖转盘的具体代码,供大家参考,具体内容如下
效果图
TurntableActivity
package com.bawei.myapplication.turntable; import android.support.v7.app.AppCompatActivity; import android.os.Bundle; import android.view.MotionEvent; import android.view.View; import android.view.animation.RotateAnimation; import com.bawei.myapplication.R; import com.bawei.myapplication.turntable.CustomTurntableView; /** * 转盘 * @author hasee */ public class TurntableActivity extends AppCompatActivity { CustomTurntableView customTurntableView; boolean isTouchInSide = false; float mDownX, mDownY; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_turntable); initView(); } private void initView() { customTurntableView = findViewById(R.id.custom); // findViewById(R.id.custom_inside).setOnClickListener(new View.OnClickListener() { // @Override // public void onClick(View v) { // float degrees = (float)(720 + Math.random() * 1000); // RotateAnimation rotateAnimation = new RotateAnimation(0, -degrees, 450, 450); // rotateAnimation.setDuration(5000); // rotateAnimation.setFillAfter(true); // customCircleView.startAnimation(rotateAnimation); // } // }); findViewById(R.id.custom_inside).setOnTouchListener(new View.OnTouchListener() { @Override public boolean onTouch(View v, MotionEvent event) { if (event.getAction() == MotionEvent.ACTION_DOWN && event.getX() > 200 && event.getX() <300 && event.getY() > 200 && event.getY() <300) { isTouchInSide = true; mDownX = event.getX(); mDownY = event.getY(); return true; }else if(event.getAction() == MotionEvent.ACTION_MOVE && ( event.getX()mDownX + 10 || event.getY() mDownY + 10) ){ isTouchInSide = false; } else if (event.getAction() == MotionEvent.ACTION_UP && event.getX() > mDownX -10 && event.getX() mDownY -10 && event.getY()
对应的布局
<&#63;xml version="1.0" encoding="utf-8"&#63;>
自定义CustomTurntableView继承view
package com.bawei.myapplication.turntable; import android.content.Context; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.Path; import android.graphics.RectF; import android.support.annotation.Nullable; import android.util.AttributeSet; import android.view.View; /** * 这里是画转盘的 * @author hasee */ public class CustomTurntableView extends View{ Paint mPaint; int mCircleCount = 6; float mStartAngle = 0; RectF rectF; public CustomTurntableView(Context context) { super(context); init(); } public CustomTurntableView(Context context, @Nullable AttributeSet attrs) { super(context, attrs); init(); } private void init(){ mPaint = new Paint(); mPaint.setColor(Color.BLUE); mPaint.setStrokeWidth(10); mPaint.setTextSize(60); mPaint.setStyle(Paint.Style.FILL); rectF = new RectF(); rectF.top = 100; rectF.left = 100; rectF.right = 400; rectF.bottom = 400; } String[] textColor = {"一 等 奖","二 等 奖","三 等 奖","四 等 奖","五 等 奖","六 等 奖"}; @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); for(int i = 0; i
自定义CustomTurntableInsideView继承view
package com.bawei.myapplication.turntable; import android.content.Context; import android.content.res.TypedArray; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.graphics.RectF; import android.support.annotation.Nullable; import android.util.AttributeSet; import android.view.View; import com.bawei.myapplication.R; /** * 转盘中间开始按钮和指针 * @author hasee */ public class CustomTurntableInsideView extends View { /** * 画笔 */ Paint mPaint; RectF mRectF; String mStr; public CustomTurntableInsideView(Context context) { super(context); init(); } public CustomTurntableInsideView(Context context, @Nullable AttributeSet attrs) { super(context, attrs); //自定义属性,如何添加自定义属性如下(考点) //第一步:在values文件夹下创建attrs.xml //第二步:详见attrs.xml文件内部 //第三步:在所在的布局文件的根layout中添加xmlns:app="http://schemas.android.com/apk/res-auto" //第四步:在布局文件的控件中添加app:"你在attrs中设置的attr name"="你的值" //第五步:调用下面这句话,最后的为R.styleable.你在attrs中设置的declare-styleable name TypedArray typedArray = context.obtainStyledAttributes(attrs, R.styleable.CustomTurntableView); //第六步:调用下面这句话,根据你在attrs中设置的format,选择getXXX方法, //入参为 R.styleable. 加上 你在attrs中设置的declare-styleable name 加上 _ 加上 你在attrs中设置的attr name mStr = typedArray.getString(R.styleable.CustomTurntableView_text); init(); } private void init() { //以下注释请看CustomBingView里面 mPaint = new Paint(); mPaint.setColor(Color.RED); mPaint.setStrokeWidth(10); mPaint.setTextSize(20); mPaint.setStyle(Paint.Style.FILL); mRectF = new RectF(); mRectF.top = 50; mRectF.bottom = 300; mRectF.right = 300; mRectF.left = 200; } @Override protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) { super.onMeasure(widthMeasureSpec, heightMeasureSpec); // setMeasuredDimension(300, 300); } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); //设置画笔颜色为黑色, mPaint.setColor(Color.BLACK); //画出指针,用一个扇形,然后盖住后面补分来简单表示 canvas.drawArc(mRectF, 60, 60, true, mPaint); mPaint.setColor(Color.RED); //画一个红色的圆形,就是中间的大按钮 canvas.drawCircle(250, 250, 50, mPaint); mPaint.setColor(Color.BLACK); //添加按钮上的文字 canvas.drawText(mStr, 230, 260, mPaint); //画三角,第一步,创建路径 // Path path = new Path(); //第二步,moveTo第一个顶点 // path.moveTo(300, 300); //后续相继lineTo其他顶点 // path.lineTo(300, 400); // path.lineTo(400, 400); //闭合 // path.close(); // 画 // canvas.drawPath(path, mPaint); } }
自定义属性attrs.xml
<&#63;xml version="1.0" encoding="utf-8"&#63;>
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