/** * * 日图表 * zrj 2020/8/25 */ class SleepDayChart(context: Context, attrs: AttributeSet&#63;) : View(context, attrs) { //屏幕宽高 private var scrWidth = 0f private var scrHeight = 0f private var xData: Array= arrayOf("20:00", "02:00", "08:00", "14:00", "20:00") private var sleepsData: Sleep&#63; = null private lateinit var paintLine: Paint private lateinit var paintGradientLine: Paint private lateinit var paintXText: Paint private lateinit var paintSleep: Paint private lateinit var paintPillar: Paint private lateinit var paintRound: Paint private lateinit var paintBessel: Paint private var xSlider = 0f //滑块的x轴位置 private var mPath: Path private val curveCircleRadius = 12f.dp // the coordinates of the first curve private val mFirstCurveStartPoint = Point() private val mFirstCurveEndPoint = Point() private val mFirstCurveControlPoint1 = Point() private val mFirstCurveControlPoint2 = Point() //the coordinates of the second curve private var mSecOndCurveStartPoint= Point() private val mSecOndCurveEndPoint= Point() private val mSecondCurveControlPoint1 = Point() private val mSecondCurveControlPoint2 = Point() init { setLayerType(LAYER_TYPE_SOFTWARE, null) mPath = Path() initPaint() } /** * 初始化画笔 */ private fun initPaint() { paintLine = Paint() paintLine.style = Paint.Style.STROKE paintLine.strokeWidth = 1f paintLine.color = context.colorCompat(R.color.e6e6e6_2e2e2e) paintGradientLine = Paint() paintGradientLine.style = Paint.Style.STROKE paintGradientLine.strokeWidth = 1f paintXText = Paint() paintXText.isAntiAlias = true paintXText.strokeWidth = 1f paintXText.textSize = 12f.sp paintXText.textAlign = Paint.Align.CENTER paintXText.color = context.colorCompat(R.color.color_on_surface) paintSleep = Paint() paintSleep.style = Paint.Style.FILL paintSleep.isAntiAlias = true paintSleep.color = context.colorCompat(R.color.blue_7fbeff) paintPillar = Paint() paintPillar.style = Paint.Style.FILL paintPillar.isAntiAlias = true paintPillar.color = context.colorCompat(R.color.blue_7fbeff) paintRound = Paint() paintRound.style = Paint.Style.FILL paintRound.isAntiAlias = true paintRound.color = context.colorCompat(R.color.ffffff_6e6e6e) paintBessel = Paint() paintBessel.style = Paint.Style.FILL paintBessel.isAntiAlias = true paintBessel.color = context.colorCompat(R.color.f2f2f2_1d1d1d) } override fun onSizeChanged(w: Int, h: Int, oldw: Int, oldh: Int) { super.onSizeChanged(w, h, oldw, oldh) scrWidth = width.toFloat() scrHeight = height.toFloat() ySpacing = scrHeight / 8f //y轴分8份 //底部圆滑块可以滑动的范围 xWithStart = margin * 3 xWithEnd = scrWidth - margin * 3 xSlider = scrWidth / 2 xSpacing = (xWithEnd - xWithStart) / (xData.size - 1) } override fun dispatchTouchEvent(ev: MotionEvent&#63;): Boolean { parent.requestDisallowInterceptTouchEvent(true) return super.dispatchTouchEvent(ev) } private var mDownX = 0f private var mDownY = 0f private var isSlider = false @SuppressLint("ClickableViewAccessibility") override fun onTouchEvent(event: MotionEvent): Boolean { when (event.action) { MotionEvent.ACTION_DOWN -> { mDownX = event.x mDownY = event.y isSlider = abs(event.x - xSlider) <60f && abs(event.y - ySpacing * 7) <60f return isSlider } MotionEvent.ACTION_MOVE -> if (abs(event.y - mDownY) xWithEnd) { xSlider = xWithEnd } invalidate() } } MotionEvent.ACTION_UP -> { if (!isSlider) { if (abs(event.x - mDownX) val x = xWithStart + xSpacing * index val dis = abs(x - xSlider) var y = ySpacing * 7 - 10f.dp if (dis 1f) { temp = 1f } y1 -= 60f * temp } else { paintXText.typeface = Typeface.DEFAULT } canvas.drawText(s1, xWithStart, y1, paintXText) canvas.drawText(startDay, xWithStart, y1 - 40f, paintXText) val hour = "${if (wakeUp / 60 <10) "0" else ""}${wakeUp / 60}" val minute = "${if (wakeUp % 60 <10) "0" else ""}${wakeUp % 60}" val s2 = "${context.getString(R.string.rise_time)} $hour:$minute" val dis2 = abs(xWithEnd - paintXText.measureText(s2) / 2 - xSlider) var y2 = ySpacing * 7 - 10f if (dis2 when (item.status) { 3, 4 -> { //清醒 endColor = Color.parseColor("#fdc221") paintSleep.color = Color.parseColor("#fdc221") paintPillar.color = Color.parseColor("#f9eec1") top = 1f bottom = 2f } 12 -> { //快速眼动 endColor = Color.parseColor("#fd817c") paintSleep.color = Color.parseColor("#fd817c") paintPillar.color = Color.parseColor("#4dfd817c") top = 2f bottom = 3f } 0, 1 -> { //浅 endColor = Color.parseColor("#c64be4") paintSleep.color = Color.parseColor("#c64be4") paintPillar.color = Color.parseColor("#e8c3f1") top = 3f bottom = 4f } 2 -> { //深 endColor = Color.parseColor("#8a2be2") paintSleep.color = Color.parseColor("#8a2be2") paintPillar.color = Color.parseColor("#d6b9f1") top = 4f bottom = 5f } } if (xSlider xWithStart + xSpacing * duration) { onDaySelectListener&#63;.invoke(index, item) canvas.drawRect( RectF( xWithStart + xSpacing * duration, ySpacing * top + 10f, xWithStart + xSpacing * (duration + item.duration), ySpacing * 7 ), paintPillar ) } canvas.drawRoundRect( RectF( xWithStart + xSpacing * duration - 1f, ySpacing * top, xWithStart + xSpacing * (duration + item.duration) + 1f, ySpacing * bottom ), 10f, 10f, paintSleep ) if (index > 0 && index 10f) { val path1 = Path() path1.moveTo(xWithStart + xSpacing * duration, ySpacing * tempTop) path1.lineTo( xWithStart + xSpacing * duration - 8f, ySpacing * tempTop + 6f ) path1.lineTo(xWithStart + xSpacing * duration, ySpacing * tempTop + 12f) path1.close() paintSleep.color = startColor canvas.drawPath(path1, paintSleep) } if (xSpacing * item.duration > 10f) { val path2 = Path() path2.moveTo(xWithStart + xSpacing * duration, ySpacing * tempBottom) path2.lineTo( xWithStart + xSpacing * duration + 8f, ySpacing * tempBottom - 6f ) path2.lineTo( xWithStart + xSpacing * duration, ySpacing * tempBottom - 12f ) path2.close() paintSleep.color = endColor canvas.drawPath(path2, paintSleep) } } else { tempBottom = tempTop + 0.1f tempTop = bottom - 0.1f colors[0] = endColor colors[1] = startColor if (xSpacing * preDuration > 10f) { val path1 = Path() path1.moveTo(xWithStart + xSpacing * duration, ySpacing * tempBottom) path1.lineTo( xWithStart + xSpacing * duration - 8f, ySpacing * tempBottom - 6f ) path1.lineTo( xWithStart + xSpacing * duration, ySpacing * tempBottom - 12f ) path1.close() paintSleep.color = startColor canvas.drawPath(path1, paintSleep) } if (xSpacing * item.duration > 10f) { val path2 = Path() path2.moveTo(xWithStart + xSpacing * duration, ySpacing * tempTop) path2.lineTo( xWithStart + xSpacing * duration + 8f, ySpacing * tempTop + 6f ) path2.lineTo(xWithStart + xSpacing * duration, ySpacing * tempTop + 12f) path2.close() paintSleep.color = endColor canvas.drawPath(path2, paintSleep) } } val mLinearGradient = LinearGradient( xWithStart + xSpacing * duration, ySpacing * tempTop, xWithStart + xSpacing * duration, ySpacing * tempBottom, colors, null, Shader.TileMode.MIRROR ) paintGradientLine.shader = mLinearGradient canvas.drawLine( xWithStart + xSpacing * duration, ySpacing * tempTop, xWithStart + xSpacing * duration, ySpacing * tempBottom, paintGradientLine ) } tempTop = top tempBottom = bottom preDuration = item.duration duration += item.duration startColor = endColor } } } private fun drawBessel(canvas: Canvas) { // 第一条曲线开始点 mFirstCurveStartPoint[(xSlider - curveCircleRadius * 3).toInt()] = (ySpacing * 7).toInt() // 第一条曲线结束点 mFirstCurveEndPoint[xSlider.toInt()] = (ySpacing * 7 - curveCircleRadius - curveCircleRadius / 4).toInt() // 第二条开始点 mSecOndCurveStartPoint= mFirstCurveEndPoint mSecondCurveEndPoint[(xSlider + curveCircleRadius * 3).toInt()] = (ySpacing * 7).toInt() // 第一条控制点 mFirstCurveControlPoint1[(mFirstCurveStartPoint.x + curveCircleRadius + curveCircleRadius / 4).toInt()] = mFirstCurveStartPoint.y mFirstCurveControlPoint2[(mFirstCurveEndPoint.x - curveCircleRadius * 2 + curveCircleRadius).toInt()] = mFirstCurveEndPoint.y // 第二条控制点 mSecondCurveControlPoint1[(mSecondCurveStartPoint.x + curveCircleRadius * 2 - curveCircleRadius).toInt()] = mSecondCurveStartPoint.y mSecondCurveControlPoint2[(mSecondCurveEndPoint.x - curveCircleRadius - curveCircleRadius / 4).toInt()] = mSecondCurveEndPoint.y mPath.reset() mPath.moveTo(0f, ySpacing * 7) mPath.lineTo(mFirstCurveStartPoint.x.toFloat(), mFirstCurveStartPoint.y.toFloat()) mPath.cubicTo( mFirstCurveControlPoint1.x.toFloat(), mFirstCurveControlPoint1.y.toFloat(), mFirstCurveControlPoint2.x.toFloat(), mFirstCurveControlPoint2.y.toFloat(), mFirstCurveEndPoint.x.toFloat(), mFirstCurveEndPoint.y.toFloat() ) mPath.cubicTo( mSecondCurveControlPoint1.x.toFloat(), mSecondCurveControlPoint1.y.toFloat(), mSecondCurveControlPoint2.x.toFloat(), mSecondCurveControlPoint2.y.toFloat(), mSecondCurveEndPoint.x.toFloat(), mSecondCurveEndPoint.y.toFloat() ) mPath.lineTo(scrWidth, ySpacing * 7) mPath.lineTo(scrWidth, scrHeight) mPath.lineTo(0f, scrHeight) mPath.close() //底部灰色 canvas.drawPath(mPath, paintBessel) //底部滑块 canvas.drawCircle(xSlider, ySpacing * 7 + 5f, curveCircleRadius, paintRound) } private var startDay = "" private var endDay = "" fun setValue(value: Sleep&#63;, startDay: String, endDay: String): SleepDayChart { this.startDay = startDay this.endDay = endDay this.sleepsData = value if (sleepsData == null) { xSpacing = (xWithEnd - xWithStart) / (xData.size - 1) } else { sleepsData&#63;.let { xSpacing = (xWithEnd - xWithStart) / it.total //时间段分割成分钟 } } postInvalidate() return this } private fun drawGradientLine(canvas: Canvas) { if (sleepsData == null) { canvas.drawText( context.getString(R.string.no_sleep_data), scrWidth / 2f, scrHeight / 2f, paintXText ) } else { val mLinearGradient = LinearGradient( xSlider, ySpacing, xSlider, ySpacing * 6, intArrayOf( context.colorCompat(R.color.ffffff_262626), Color.parseColor("#0e83ff"), context.colorCompat(R.color.ffffff_262626) ), null, Shader.TileMode.MIRROR ) paintGradientLine.shader = mLinearGradient if (ySpacing > 0) { canvas.drawLine(xSlider, ySpacing, xSlider, ySpacing * 6, paintGradientLine) } } } private var onDaySelectListener: ((index: Int, item: SleepItem) -> Unit)&#63; = null fun setOnDaySelectListener(l: ((index: Int, item: SleepItem) -> Unit)): SleepDayChart { this.OnDaySelectListener= l return this } }
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